Sword Art Online Ace Combat 7: Skies Unknown Ace Combat: Assault Horizon Aces and Adventures Achilles: Legends Untold Achtung Cthulhu Tactics ACRES Act of Aggression Act of Aggression - Reboot Edition Active DBG: Braves Rage Actraiser Renaissance ADACA AdVenture Capitalist Aegis Descent Aegis of Earth: Protonovus Assault Aeon Command Aeronautica Imperialis: Flight Command Afghanistan 11 After The Collapse After the Fall VR Afterfall: InSanity Afterimage Afterinfection Against The Storm Against The Storm Royal Woodlands Age of Darkness: Final Stand Age of Dead Age of Decadence Age of Empires 2 HD Edition Age of Empires 3 Age of Empires II: Definitive Edition Age of Empires III: Definitive Edition Age of Empires IV Age of Empires: Definitive Edition Age of Gladiators 2 Age of Gladiators II: Rome Age of Grit Age of Mythology Age of Mythology: Extended Edition Age of Wonders 3 Age of Wonders 4 Age of Wonders: Planetfall Agents of Mayhem Agony Air Conflicts: Secret Wars Air Conflicts: Vietnam AirMech Airport CEO Airship: Kingdoms Adrift AK-xolotl Alaloth: Champions of The Four Kingdoms Alan Wake Alan Wake 2 Alan Wake Remastered Alan Wakes: American Nightmare Alaskan Road Truckers Alekhines Gun Alice: Madness Returns Alien Hominid Invasion Alien Marauder Alien Rage Alien Shooter TD Alien Swarm: Reactive Drop Alien: Isolation Aliens vs. In many areas I find the game actually looks better and clearner without it, and there's still reflections just not real-time.All key tags: 100 Percent Orange Juice 112 Operator 1428: Shadows over Silesia 20 Minutes Till Dawn 20XX 28 Waves Later 2Dark 35MM 3DRPG 60 Parsecs 60 Seconds 7 Days To Die 8 bit Hordes 8-Bit Armies 8-Bit Invaders 9 Monkeys of Shaolin 9 Years of Shadows 9th Dawn III A Hat in Time A Heros Rest A Legend of Luca A Legionarys Life A Plague Tale: Innocence A Plague Tale: Requiem A Year Of Rain Abandon Ship Above Snakes Abyss Odyssey Acans Call Accel World VS. Also, turning on World Space Reflections seems to cause an ugly trail-filter effect over reflected objects as you pan the camera. Too bad PS4 seems to use the "interlaced" setting. I'm dissatisfied with just how little the graphics seem to actually scale based on exponentially insane settings and how bad anything but TAA looks as they put an ugly sharpening filter over which you cannot turn off anywhere in the menus. Overall having played base PS4 and pc I'm just gonna stick with PS4. I also had a legit game crash with an error message when I accidentally put image quality to 200% after maxing the rest on DX12. After messing with settings for half an hour almost taking up my demo time between pausing and unpausing, I finally found a flag outside of the RPD which actually changes depending on whether textures is set to high(0.5gb) vs high(1gb) and high(2gb) and that's on a 3GB 1060 so I dunno how the game itself treats my graphics card. And you will hardly ever see a difference.
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